Projects
Presented below are a selection of projects that I have undertaken throughout my professional journey, focusing solely on those that have been officially published.
Horizon Worlds
Producer
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Team size: 15-30 members
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Efficiently managing client relationships and expectations through regular meetings and updates.
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Establishing and leading scrum ceremonies, ensuring an efficient development process within the team.
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Creating and iterating on team pipelines and processes, fostering a comfortable and productive development environment.

Civilization VII - VR
Producer
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Team size: 25-40 members
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​Collaborated with a senior producer to deliver the project and ensure client satisfaction.
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Responsible for running scrum ceremonies.
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Worked with project leads to create project schedule and up-to-date work backlog.

Warfare Series
Producer
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Team size: 5 members
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Facilitated sprint ceremonies and adeptly managed Jira tickets to ensure the goals can be met on time.
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Effective communication and expectation management with the Product Owner, ensuring the delivery of deliverables of commendable quality.
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Skillfully handled communication with outsourced stakeholders, harmonizing their schedules with our comprehensive release plan.

Dumb Ways To Die: Dumb Choices
Producer
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Team size: 5 members (internal), 8 members (external)
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Collaborated extensively with an external Outsource team to conceptualize and create a mobile game under the "Dumb Ways To Die" franchise.
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Streamlined communication channels between the Product Owner and the Outsource team, ensuring a comprehensive understanding of project expectations.
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Facilitated efficient feedback delivery from the internal team to the Outsource team, optimizing the process of refining and enhancing the project.

Stand My Heroes (Traditional Chinese)
Localisation Manager
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Team size: 6 members
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Implemented refined adjustments to varying difficulty levels, enhancing users' overall gameplay experience.
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Designed an innovative in-app purchase storefront, resulting in a noteworthy sales surge of over 100% during the first month of its launch.
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Executed seamless maintenance sessions, characterized by an absence of any errors or oversights.
